In your browser
The game, your play, and your save. Nothing about a dive is sent anywhere while you are in it.
Browser extraction game
World Seed runs on your own machine. Your character is made in your browser, signed with a key that never leaves it, and kept there. This hub gives it its birth and checks its receipts. It never runs your play.
How it runs
The game, your play, and your save. Nothing about a dive is sent anywhere while you are in it.
Your account, your character's birth, and checks: its receipts, each signed and each following the last, and your world, whose new parts must keep the game's law.
Your play, your save, or a model key.
Computed, not drawn
Nothing in the game is illustrated. Every body, face and creature is built from the same small pieces by the same rules, so each world the seed grows is its own and still reads as this one. These are the game's own figures, made by the game's own code.
The four corner brackets are how the machine marks you. Nobody else carries them.
Some of what walks out there.
The voice
Played here, the game speaks through a model of your choosing, and plays on without one if you choose none. It can be a model on your own machine (Gemma through Ollama, or any you choose), or your own key with a provider. Either is set up inside the game, under SYSTEM, THE VOICE, which shows every step before you run it.
Safari, and every browser on an iPhone or iPad, cannot reach a model on your own machine, so there a key is the only way. A key is sealed in this browser and is never sent here.
Yours to take back
You can have all of it deleted: the account, its characters as this hub knows them, every receipt, and the e-mail and password with them. What is in this browser is yours and is not touched. It cannot be undone.